Wilderness · levels 4–12
Blackpine Woods
The dark pine forest north of the Landing. Dire wolves near the Watch outpost, Roderic's bandits in the camps beyond, his stockade at the far end.
At a glance
- Levels
- 4–12
- Travel window
- from level 3
- Kind
- Wilderness
- Safe base
- the Watch fort
- Weather
- forest – cloud and rain
- Size
- 128 × 128 m
Getting there
Walk in across the borderlands – nothing stops you on foot, its creatures show the danger – or pick it in the travel window (N) from inside a safe base once you are level 3.
On foot: Pinefoot Meadows to Starfall Landing; Reedpine Marches to Hollow Mere; Thornwither to Voidrend Chasm.
Doors here lead to Blackpine Deep.
Creatures
16 kindsRaid boss
level 12
Thornmaw, the Briar Kinglv 12 · raid boss
Its lair is at (44, -38) – the world map in the game marks it. A fight for three to five heroes; it returns 12–24 h after it falls. A hero 9 or more levels above it cannot hurt it. After 11 minutes of a fight it rages and hits four times as hard – and twice as hard again every minute after, up to 256 times. Its health is for four heroes and grows or shrinks 15% with every hero more or fewer fighting it (up to ten) – a hero counts once they have dealt 0.5% of the four heroes' health and stand no more than 8 levels below it.
The whole pile goes to the party – or the hero – that dealt the most damage; every hero credited with the kill shares 10 times a world boss's experience by damage and earns 12 raid points, and each of their guilds gains 300 reputation.
Gathering
7 nodesEach gather gives 1–3 of the material and now and then the tier's rare one; a node regrows after 5 minutes.
People
6- Scout Wren – Watch Scout, quest giver
- Brann – Outpost Sutler, merchant
- Brannoc – Watch Field Smith, smith
- Paymaster Corwin – Factor of the Starfall Exchange, banker
- Joren – Watch Stablemaster, stablemaster
- Elspeth – Watch Alchemist, alchemist
Quests
14- Teeth of Blackpine – level 3, Scout Wren
- Badges of the gang – level 4, Scout Wren
- The Wolfmother – level 7, Scout Wren
- Boars of the rooting ground – level 4, Scout Wren
- Pelts for the outpost – level 6, Brann
- The poachers' toll – level 8, Scout Wren
- The restless barrow – level 5, Scout Wren
- Keepers of the barrow – level 7, Scout Wren
- Lay the Overlord to rest – level 9, Scout Wren
- Bear country – level 9, Scout Wren
- The Bandit King – level 10, Scout Wren
- Blackpine patrol – level 4, Scout Wren
- Hexmother of the Deep – level 11, Scout Wren
- The Hollow Mere – level 12, Scout Wren
World event
The Barrow Wakes
Once per world day (every four real hours), between 17:00 and 19:00 world time; lasts 10 min. Every player online is warned 15, 5 and 1 minutes ahead.
Boss: Skeleton Overlord (Boss) (level 12) with 2 guards. When it falls, every hero within 60 m of the spot gets 2% of a level (up to 998 XP). More on the events page.
The Hollow Harvest
Only during Hallowtide (25 Oct – 8 Nov, UTC): once per world day (every four real hours), between 21:00 and 00:00 world time; lasts 10 min. Every player online is warned 15, 5 and 1 minutes ahead.
Boss: The Hollow Harvester (level 12) alone. When it falls, every hero within 60 m of the spot gets 2% of a level (up to 998 XP) and 10 Hallow Candles. More on the events page.