Zones
The world of Asteria
Asteria is one continent: Starfall Landing in the middle, the zones round it, borderlands between them and the coast all round. Walk anywhere – nothing stops you on foot, a zone's creatures show how dangerous it is – or use the travel window inside any safe base once you have a zone's level. Dungeons are entered on foot; the two instances open from the Instances window.
Zones
12The big zones, each with a safe base, people and quests, most with a world event once per world day.
Borderlands
17The open country between two zones: walked through on foot, the creatures of both sides meeting in the middle.
Mountains
6Where borderlands meet: only the bays at their foot are walkable.
Dungeons
8Entered on foot through their entrance in the zone above; no safe base inside.
Instances
2Copies of their own, opened from the Instances window inside a safe base.