Regular · undead · Melee
Crypt Ghoul
Tier 1 · Starfall Landing – catalog level 6, met at level 5–6. Dragged too far from home it gives up the chase and is whole again at once.
Where to find it
- Blackpine Woods – level 6 · 3 spawns · notices you within 7 m, gives up 16 m from home
- Gloamfield Moor – level 5–6 · 12 spawns · notices you within 7 m, gives up 18 m from home
- Smoulderhorn – level 6 · 1 spawn · notices you within 7 m, gives up 18 m from home
- Ravenmoor Tors – level 6 · 1 spawn · notices you within 7 m, gives up 18 m from home
Strength
per spawn level| Level | Health | Damage | Armour | Reach | Speed | XP |
|---|---|---|---|---|---|---|
| 5 | 184 | 9 | 7 | 2 m | 4 m/s | 28 |
| 6 | 195 | 9 | 8 | 2 m | 4 m/s | 33 |
Loot
at level 53–7 gold
Herb: 2.5% – Herb of Life 1%, Herb of Strength 0.5%, Herb of Fury 0.5% or Herb of Swiftness 0.5%; eaten as the pile is picked up.
Equipment of Tier 1 · Starfall Landing: 5% per roll from 32 pieces, at the creature's level – grades Common 62%, Uncommon 31%, Rare 6.8%, Epic 0.68%, Legendary 0.03%.
Favored equipment:
General loot chances; your class and level can change these chances.
One ordinary creature in 50 from level 5 rises as a champion – a golden aura and a Champion tag, 4× the health and 1.5× the hit, and 6× the experience, gold, gear rolls and materials, with a herb every time.
Kill something 8+ levels below you and it drops a quarter of the gear, half the materials and gold, and no Tempering Stones or herbs.
Wanted by
1 quest- The restless barrow – Scout Wren