Elite · bandit · Caster
Bandit Hexer
Tier 2 · Blackpine Woods, Blackpine Deep – catalog level 19, met at level 9–12. Casts bolts from range. Dragged too far from home it gives up the chase and is whole again at once.
Where to find it
- Blackpine Woods – level 12 · 2 spawns · notices you within 8 m, gives up 22 m from home
- Blackpine Deep – level 9–12 · 5 spawns · notices you within 5–7 m, gives up 16–22 m from home
Strength
per spawn level| Level | Health | Damage | Armour | Reach | Speed | XP |
|---|---|---|---|---|---|---|
| 9 | 537 | 12 | 15 | 5 m | 3 m/s | 143 |
| 10 | 719 | 12 | 16 | 5 m | 3 m/s | 158 |
| 11 | 772 | 13 | 17 | 5 m | 3 m/s | 173 |
| 12 | 827 | 14 | 18 | 5 m | 3 m/s | 188 |
Loot
at level 910–24 gold
Herb: 7.5% – Herb of Life 3%, Herb of Strength 1.5%, Herb of Fury 1.5% or Herb of Swiftness 1.5%; eaten as the pile is picked up.
Equipment of Tier 2 · Blackpine Woods, Blackpine Deep: 20% per roll from 34 pieces, at the creature's level – grades Common 20%, Uncommon 54%, Rare 22%, Epic 4%, Legendary 0.18%.
Favored equipment:
General loot chances; your class and level can change these chances.
Set piece: 1.5% – Blackpine Warden's, Blackpine Stalker's, Blackpine Hexer's.
Favored set: Blackpine Hexer's · 0.55% per kill (general loot).
Kill something 8+ levels below you and it drops a quarter of the gear, half the materials and gold, and no Tempering Stones or herbs.
Wanted by
1 quest- Blackpine patrol – Scout Wren