Boss · beast · Fast
Starmaw
Tier 1 · Starfall Landing – catalog level 8, met at level 4. Regenerates 0.15% of its health every second while it lives. A stun interrupts a boss's cast, even while it is unyielding. Bosses take half of every stun, root and slow; a stun or a root makes a boss unyielding for 8 s, and until then it shrugs off further stuns, roots and slows. A slow never makes it unyielding.
Where to find it
- Starfall Landing – during Starfall, level 4
Ability: Star Howl
every 12 sStarmaw throws its head back and the star shard in its jaws flares: a small blue ring grows round it. Take a few steps back.
1.8 s wind-up · 3.5 m ring around it · ×1.5 damage · used within 4 m.
Strength
at level 4| Level | Health | Damage | Armour | Reach | Speed | XP |
|---|---|---|---|---|---|---|
| 4 | 1552 | 14 | 15 | 2 m | 4 m/s | 338 |
Loot
at level 420–40 gold
Herb: 50% – Herb of Life 20%, Herb of Strength 10%, Herb of Fury 10% or Herb of Swiftness 10%; eaten as the pile is picked up.
Equipment of Tier 1 · Starfall Landing: 50% per roll from 32 pieces, at the creature's level – grades Rare 79%, Epic 20%, Legendary 0.8%.
Favored equipment:
General loot chances; your class and level can change these chances.
Set piece: 18% – Starfall Overlord's, Starfall Gravewalker's, Starfall Necromancer's.
Favored set: Starfall Gravewalker's · 6.4% per kill (general loot).
Kill something 8+ levels below you and it drops a quarter of the gear, half the materials and gold, and no Tempering Stones or herbs.
Wanted by
1 quest- The fallen star – Captain Aldric · only kills in Starfall Landing count