Regular · arachnid

Cave Spider

Tier 1 · Starfall Landing – catalog level 4, met at level 2–10. Dragged too far from home it gives up the chase and is whole again at once.

Cave Spider – portrait

Where to find it

  • Starfall Landing – level 3 · 2 spawns · passive, attacks only when hit
  • Blackpine Deep – level 10 · 2 spawns · notices you within 5 m, gives up 14 m from home
  • Greyfield Downs – level 4–6 · 20 spawns · notices you within 7 m, gives up 18 m from home
  • Frostmeadow Vale – level 2–3 · 8 spawns · passive, attacks only when hit

Strength

per spawn level
LevelHealthDamageArmourReachSpeedXP
21241192 m4 m/s13
31341392 m4 m/s18
416013102 m4 m/s23
619715112 m4 m/s33
1037018162 m4 m/s53

Loot

at level 2

1–3 gold

Herb: 2.5% – Herb of Life 1%, Herb of Strength 0.5%, Herb of Fury 0.5% or Herb of Swiftness 0.5%; eaten as the pile is picked up.

Equipment of Tier 1 · Starfall Landing: 5% per roll from 32 pieces, at the creature's level – grades Common 62%, Uncommon 31%, Rare 6.8%, Epic 0.68%, Legendary 0.03%.

Favored equipment:

General loot chances; your class and level can change these chances.

One ordinary creature in 50 from level 5 rises as a champion – a golden aura and a Champion tag, 4× the health and 1.5× the hit, and 6× the experience, gold, gear rolls and materials, with a herb every time.

Kill something 8+ levels below you and it drops a quarter of the gear, half the materials and gold, and no Tempering Stones or herbs.

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