Boss · elemental · Caster

Aurelion, the Fallen Star

Tier 11 · The Astral Reach – catalog level 110, met at level 100; drops tier 10 gear. Casts bolts from range. Regenerates 0.15% of its health every second while it lives. A stun interrupts a boss's cast, even while it is unyielding. Bosses take half of every stun, root and slow; a stun or a root makes a boss unyielding for 8 s, and until then it shrugs off further stuns, roots and slows. A slow never makes it unyielding.

Aurelion, the Fallen Star – portrait

Where to find it

  • The Astral Reach – level 100 · 1 spawn · notices you within 6 m, gives up 26 m from home

Ability: Falling Star

every 10 s

Aurelion points at you and a ring of starlight opens under your feet - a star falls into it. Step out of the light before it lands.

1.6 s wind-up · 3.5 m ring under its target · ×2.2 damage · used within 14 m.

Ability: Solar Flare

below 66% health · every 12 s

Aurelion turns its face to you and a wedge of white fire flares in front of it. Step to its side.

1.4 s wind-up · 90° wedge 8 m long in front of it · ×2.3 damage · used within 8 m.

Ability: Supernova

below 33% health · every 16 s

Below a third of its health Aurelion draws the light of every star into itself and bursts in a huge ring. Run far out of the ring while it gathers.

2.3 s wind-up · 8 m ring around it · ×2.7 damage · used within 8 m.

Phases

at 66% and 33% health
  • 66% – Aurelion flares and the sky breaks - starmotes fall round the Fallen Star! (2 × Starmote, worth nothing, gone when the boss falls or resets)
  • 33% – Aurelion's light turns cold - comet hounds come running out of the dark! (2 × Comet Hound, worth nothing, gone when the boss falls or resets)

A new phase brings its own ability into the fight; the boss pauses a few seconds between two casts.

Strength

at level 100
LevelHealthDamageArmourReachSpeedXP
1003872838401465 m3 m/s7538

Loot

at level 100

500–1000 gold

Herb: 50% – Herb of Life 20%, Herb of Strength 10%, Herb of Fury 10% or Herb of Swiftness 10%; eaten as the pile is picked up.

Equipment of Tier 10 · Dragonspine Peaks, Titanfall Ruins, The Astral Reach: 50% per roll from 31 pieces, at the creature's level – grades Rare 79%, Epic 20%, Legendary 0.8%.

Set piece: 18% – Dragonspine Titan's, Dragonspine Skyhunter's, Dragonspine Stormcaller's.

Favored set: Dragonspine Stormcaller's · 6.4% per kill (general loot).

Kill something 8+ levels below you and it drops a quarter of the gear, half the materials and gold, and no Tempering Stones or herbs.

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