Wilderness · levels 21–30

Ashen Mines

The burned-out guild workings under Mount Ashfall, south of the mere and east of the Landing. Cinderhold, the guild's walled compound at the headframe, is the only safe ground; goblins hold the pit and the warcamp, kobolds tunnel the spoil, the old golems still walk the rails and Warchief Grazk sits before the Great Adit.

Ashen Mines seen from above

At a glance

Levels
21–30
Travel window
from level 20
Kind
Wilderness
Safe base
Cinderhold
Weather
arid badlands – nearly always clear
Size
128 × 128 m

Getting there

Walk in across the borderlands – nothing stops you on foot, its creatures show the danger – or pick it in the travel window (N) from inside a safe base once you are level 20.

On foot: Sootwater Flats to Hollow Mere; Ashfall Rise to Grimtusk Highlands; Greyfield Downs to Starfall Landing.

Creatures

11 kinds

Raid boss

level 30

Glimmerclaw, Queen of the Deep Seamlv 30 · raid boss

Its lair is at (25, 49) – the world map in the game marks it. A fight for three to five heroes; it returns 12–24 h after it falls. A hero 9 or more levels above it cannot hurt it. After 11 minutes of a fight it rages and hits four times as hard – and twice as hard again every minute after, up to 256 times. Its health is for four heroes and grows or shrinks 15% with every hero more or fewer fighting it (up to ten) – a hero counts once they have dealt 0.5% of the four heroes' health and stand no more than 8 levels below it.

The whole pile goes to the party – or the hero – that dealt the most damage; every hero credited with the kill shares 10 times a world boss's experience by damage and earns 30 raid points, and each of their guilds gains 300 reputation.

Gathering

7 nodes

Each gather gives 1–3 of the material and now and then the tier's rare one; a node regrows after 5 minutes.

People

7

Quests

13

World event

The Furnace Wakes

Once per world day (every four real hours), between 02:00 and 06:00 world time; lasts 10 min. Every player online is warned 15, 5 and 1 minutes ahead.

Boss: Slagheart (level 30) with 3 guards. When it falls, every hero within 60 m of the spot gets 2% of a level (up to 6,971 XP). More on the events page.

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