Regular · demon · Ranged

Rift Imp

Tier 9 · Voidrend Chasm – catalog level 81, met at level 67–79. Shoots arrows from range. Dragged too far from home it gives up the chase and is whole again at once.

Rift Imp – portrait

Where to find it

  • Voidrend Chasm – level 71 · 11 spawns · notices you within 8 m, gives up 18 m from home
  • The Pit Below – level 77–79 · 5 spawns · notices you within 7 m, gives up 16 m from home
  • Blightmarch – level 69–72 · 14 spawns · notices you within 7 m, gives up 18 m from home
  • Thornwither – level 67–69 · 18 spawns · notices you within 7 m, gives up 18 m from home
  • Galeburn Barrens – level 76–79 · 9 spawns · notices you within 7 m, gives up 18 m from home
  • Ravenmoor Tors – level 72 · 1 spawn · notices you within 7 m, gives up 18 m from home
  • Thunderhorn – level 69–77 · 4 spawns · notices you within 7 m, gives up 18 m from home

Strength

per spawn level
LevelHealthDamageArmourReachSpeedXP
67994897465 m3 m/s338
6810296100475 m3 m/s343
6910726103475 m3 m/s348
7111989110485 m3 m/s358
7212402114495 m3 m/s363
7614336131525 m3 m/s383
7714921135525 m3 m/s388
7815428141535 m3 m/s393
7916054145535 m3 m/s398

Loot

at level 67

37–88 gold

Herb: 2.5% – Herb of Life 1%, Herb of Strength 0.5%, Herb of Fury 0.5% or Herb of Swiftness 0.5%; eaten as the pile is picked up.

Equipment of Tier 9 · Voidrend Chasm: 5% per roll from 31 pieces, at the creature's level – grades Common 72%, Uncommon 23%, Rare 5%, Epic 0.5%, Legendary 0.02%.

One ordinary creature in 50 from level 5 rises as a champion – a golden aura and a Champion tag, 4× the health and 1.5× the hit, and 6× the experience, gold, gear rolls and materials, with a herb every time.

Kill something 8+ levels below you and it drops a quarter of the gear, half the materials and gold, and no Tempering Stones or herbs.

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