Raid boss · undead · Brute

Gutmaw, the Stitched Abomination

Tier 8 · Shadowfen Necropolis, The Drowned Catacombs – catalog level 80, met at level 70. A fight for three to five heroes; it returns 12–24 h after it falls. A hero 9 or more levels above it cannot hurt it. After 11 minutes of a fight it rages and hits four times as hard – and twice as hard again every minute after, up to 256 times. Its health is for four heroes and grows or shrinks 15% with every hero more or fewer fighting it (up to ten) – a hero counts once they have dealt 0.5% of the four heroes' health and stand no more than 8 levels below it. Regenerates 0.05% of its health every second while it lives. A stun interrupts a boss's cast, even while it is unyielding. Bosses take half of every stun, root and slow; a stun or a root makes a boss unyielding for 8 s, and until then it shrugs off further stuns, roots and slows. A slow never makes it unyielding.

Gutmaw, the Stitched Abomination – portrait

Where to find it

Ability: Cleaver Chop

every 10 s

Gutmaw heaves the butcher's cleaver up and chops the wedge in front of him. Step to his side.

1.3 s wind-up · 90° wedge 6 m long in front of it · ×2.3 damage · used within 5.5 m.

Ability: Hook Chain

below 66% health · every 11 s

Gutmaw flings his chain of meat hooks at one of you; a ring marks where the hooks will bite. Step out of it.

1.5 s wind-up · 3.5 m ring under any hero it can see · ×2.2 damage · used within 13 m.

Ability: Bile Burst

below 33% health · every 15 s

Below a third of his health Gutmaw's belly swells and bursts in a wide ring of grave bile. Get far out of the ring.

2.1 s wind-up · 7.5 m ring around it · ×2.6 damage · used within 7.5 m.

Phases

at 66% and 33% health
  • 66% – Gutmaw's stitches split and the grave smell spreads - ghoul stalkers come for the feast! (3 × Ghoul Stalker, worth nothing, gone when the boss falls or resets)
  • 33% – Gutmaw howls through three mouths - necrophages claw up out of the graves! (3 × Necrophage, worth nothing, gone when the boss falls or resets)

A new phase brings its own ability into the fight; the boss pauses a few seconds between two casts.

Strength

at level 70
LevelHealthDamageArmourReachSpeedXP
7042990192911053 m3 m/s5288

Loot

at level 70

1750–3500 gold

Herb: 100% – Herb of Life 40%, Herb of Strength 20%, Herb of Fury 20% or Herb of Swiftness 20%; eaten as the pile is picked up.

Equipment of Tier 8 · Shadowfen Necropolis, The Drowned Catacombs: 50% per roll, 4 rolls from 31 pieces, at the creature's level – grades Rare 56%, Epic 40%, Legendary 4%.

Set piece: 50% – Shadowfen Deathknight's, Shadowfen Gravestalker's, Shadowfen Lich-touched.

The whole pile goes to the party – or the hero – that dealt the most damage; every hero credited with the kill shares 10 times a world boss's experience by damage and earns 80 raid points, and each of their guilds gains 300 reputation.

Kill something 8+ levels below you and it drops a quarter of the gear, half the materials and gold, and no Tempering Stones or herbs.

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