Regular · marsh · Melee

Mire Lurker

Tier 3 · Hollow Mere – catalog level 22, met at level 13–14. Dragged too far from home it gives up the chase and is whole again at once.

Mire Lurker – portrait

Where to find it

  • Hollow Mere – level 13 · 7 spawns · notices you within 7 m, gives up 18 m from home
  • Reedpine Marches – level 13–14 · 16 spawns · notices you within 7 m, gives up 18 m from home
  • Greyspire Crags – level 13 · 1 spawn · notices you within 7 m, gives up 18 m from home

Strength

per spawn level
LevelHealthDamageArmourReachSpeedXP
1347713122 m4 m/s68
1451014132 m4 m/s73

Loot

at level 13

7–18 gold

Herb: 2.5% – Herb of Life 1%, Herb of Strength 0.5%, Herb of Fury 0.5% or Herb of Swiftness 0.5%; eaten as the pile is picked up.

Equipment of Tier 3 · Hollow Mere: 5% per roll from 31 pieces, at the creature's level – grades Common 72%, Uncommon 22%, Rare 5%, Epic 0.5%, Legendary 0.02%.

One ordinary creature in 50 from level 5 rises as a champion – a golden aura and a Champion tag, 4× the health and 1.5× the hit, and 6× the experience, gold, gear rolls and materials, with a herb every time.

Kill something 8+ levels below you and it drops a quarter of the gear, half the materials and gold, and no Tempering Stones or herbs.

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