Raid boss · giant · Brute
Ymrak, the Last Titan
Tier 10 · Dragonspine Peaks, Titanfall Ruins – catalog level 100, met at level 100. A fight for three to five heroes; it returns 12–24 h after it falls. A hero 9 or more levels above it cannot hurt it. After 11 minutes of a fight it rages and hits four times as hard – and twice as hard again every minute after, up to 256 times. Its health is for four heroes and grows or shrinks 15% with every hero more or fewer fighting it (up to ten) – a hero counts once they have dealt 0.5% of the four heroes' health and stand no more than 8 levels below it. Regenerates 0.05% of its health every second while it lives. A stun interrupts a boss's cast, even while it is unyielding. Bosses take half of every stun, root and slow; a stun or a root makes a boss unyielding for 8 s, and until then it shrugs off further stuns, roots and slows. A slow never makes it unyielding.
Where to find it
- Titanfall Ruins – level 100 · 1 spawn · notices you within 8 m, gives up 45 m from home
Ability: Titan Slam
every 11 sYmrak raises the broken column and slams the wedge in front of him. Step to his side - the wedge is wide.
1.5 s wind-up · 100° wedge 8 m long in front of it · ×2.4 damage · used within 7 m.
Ability: Chain Lash
below 66% health · every 11 sThe Last Titan lashes his broken shackle chain at one of you; a ring marks where it will land. Step out of it.
1.6 s wind-up · 4 m ring under any hero it can see · ×2.3 damage · used within 14 m.
Ability: Ruinfall
below 33% health · every 16 sBelow a third of his health Ymrak stamps and the old temple stones fall round him in a huge ring. Run far out of it.
2.4 s wind-up · 8.5 m ring around it · ×2.7 damage · used within 8.5 m.
Phases
at 66% and 33% health- 66% – Ymrak lifts his broken crown to the sky - storm giants answer the Last Titan! (3 × Storm Giant Warrior, worth nothing, gone when the boss falls or resets)
- 33% – The ruins wake round Ymrak - dragonbone sentinels rise from the rubble! (3 × Dragonbone Sentinel, worth nothing, gone when the boss falls or resets)
A new phase brings its own ability into the fight; the boss pauses a few seconds between two casts.
Strength
at level 100| Level | Health | Damage | Armour | Reach | Speed | XP |
|---|---|---|---|---|---|---|
| 100 | 13460447 | 840 | 146 | 3 m | 3 m/s | 7538 |
Loot
at level 1002500–5000 gold
Herb: 100% – Herb of Life 40%, Herb of Strength 20%, Herb of Fury 20% or Herb of Swiftness 20%; eaten as the pile is picked up.
Equipment of Tier 10 · Dragonspine Peaks, Titanfall Ruins, The Astral Reach: 50% per roll, 4 rolls from 31 pieces, at the creature's level – grades Rare 56%, Epic 40%, Legendary 4%.
Set piece: 50% – Dragonspine Titan's, Dragonspine Skyhunter's, Dragonspine Stormcaller's.
The whole pile goes to the party – or the hero – that dealt the most damage; every hero credited with the kill shares 10 times a world boss's experience by damage and earns 100 raid points, and each of their guilds gains 300 reputation.
Kill something 8+ levels below you and it drops a quarter of the gear, half the materials and gold, and no Tempering Stones or herbs.