Regular · cultist · Melee

Flame Zealot

Tier 7 · Emberfall Wastes, The Cinder Forge – catalog level 64, met at level 54–59. Dragged too far from home it gives up the chase and is whole again at once.

Flame Zealot – portrait

Where to find it

  • The Cinder Forge – level 56–59 · 5 spawns · notices you within 6 m, gives up 14 m from home
  • Emberfall Wastes – level 54 · 6 spawns · notices you within 7 m, gives up 18 m from home
  • Brokenhelm Steppe – level 57–58 · 10 spawns · notices you within 7 m, gives up 18 m from home
  • Titan's Anvil – level 56–57 · 3 spawns · notices you within 7 m, gives up 18 m from home

Strength

per spawn level
LevelHealthDamageArmourReachSpeedXP
54657257382 m4 m/s273
56740061392 m4 m/s283
57766863402 m4 m/s288
58800265402 m4 m/s293
59829067412 m4 m/s298

Loot

at level 54

30–71 gold

Herb: 2.5% – Herb of Life 1%, Herb of Strength 0.5%, Herb of Fury 0.5% or Herb of Swiftness 0.5%; eaten as the pile is picked up.

Equipment of Tier 7 · Emberfall Wastes, The Cinder Forge: 5% per roll from 31 pieces, at the creature's level – grades Common 72%, Uncommon 22%, Rare 5%, Epic 0.5%, Legendary 0.02%.

One ordinary creature in 50 from level 5 rises as a champion – a golden aura and a Champion tag, 4× the health and 1.5× the hit, and 6× the experience, gold, gear rolls and materials, with a herb every time.

Kill something 8+ levels below you and it drops a quarter of the gear, half the materials and gold, and no Tempering Stones or herbs.

Wanted by

3 quests

Creatures of similar catalog level

wlog