Regular · cultist · Melee
Flame Zealot
Tier 7 · Emberfall Wastes, The Cinder Forge – catalog level 64, met at level 54–59. Dragged too far from home it gives up the chase and is whole again at once.
Where to find it
- The Cinder Forge – level 56–59 · 5 spawns · notices you within 6 m, gives up 14 m from home
- Emberfall Wastes – level 54 · 6 spawns · notices you within 7 m, gives up 18 m from home
- Brokenhelm Steppe – level 57–58 · 10 spawns · notices you within 7 m, gives up 18 m from home
- Titan's Anvil – level 56–57 · 3 spawns · notices you within 7 m, gives up 18 m from home
Strength
per spawn level| Level | Health | Damage | Armour | Reach | Speed | XP |
|---|---|---|---|---|---|---|
| 54 | 6572 | 57 | 38 | 2 m | 4 m/s | 273 |
| 56 | 7400 | 61 | 39 | 2 m | 4 m/s | 283 |
| 57 | 7668 | 63 | 40 | 2 m | 4 m/s | 288 |
| 58 | 8002 | 65 | 40 | 2 m | 4 m/s | 293 |
| 59 | 8290 | 67 | 41 | 2 m | 4 m/s | 298 |
Loot
at level 5430–71 gold
Herb: 2.5% – Herb of Life 1%, Herb of Strength 0.5%, Herb of Fury 0.5% or Herb of Swiftness 0.5%; eaten as the pile is picked up.
Equipment of Tier 7 · Emberfall Wastes, The Cinder Forge: 5% per roll from 31 pieces, at the creature's level – grades Common 72%, Uncommon 22%, Rare 5%, Epic 0.5%, Legendary 0.02%.
Favored equipment:
General loot chances; your class and level can change these chances.
One ordinary creature in 50 from level 5 rises as a champion – a golden aura and a Champion tag, 4× the health and 1.5× the hit, and 6× the experience, gold, gear rolls and materials, with a herb every time.
Kill something 8+ levels below you and it drops a quarter of the gear, half the materials and gold, and no Tempering Stones or herbs.
Wanted by
3 quests- The pyre of the Faithful – Sun-priestess Nahla
- The Cinder Forge – Sun-priestess Nahla · only kills in The Cinder Forge count
- Emberfall patrol – Caravan-master Idris · only kills in Emberfall Wastes count